I thought I'd take a break so here I be, updating my blog thing. I've been working on my Spaceman model all day. I've finished modelling him (completely now, I hope). I totally remodelled his helmet and added a head with face mask and eyes inside.
Here's how he looks so far:
I'm rigging him at the moment, which is lots of fun. He's about half done, then I have to paint the weights on him but it shouldn't take all that long to complete all of that. If I work hard I'll get a lot done tonight.
Just to share my pain, here's what rigging a character looks like in Maya:
And that's using a really low poly model. Oh my...it's not that bad really. :P Now it's time to feast then get back to work! FARE WELLS!