Saturday, 23 April 2011

Growing Game Animation - Transitions & Player Input

Check out this great article by Mike Jungbluth about animation in games. It tackles a few opinions about game animators and proves how they can view even the most seemingly mundane action as a perfect opportunity to really push the characters personality through physical action.

Thursday, 21 April 2011


So I just checked my emails. I went through them expecting to see a load of spam from Linkedin groups and amazon but there was one email that I wasn't expecting. It was an awesome email from an awesome games studio telling me that I've been chosen for an awesome interview with them for the cinematics internship! I'll be hearing more from them in May...can't wait! Fingers crossed and all that!


Art Blog

So I've decided to start an art blog to try and encourage myself to draw more often. Go check it out!

Art of Bryn

Monday, 4 April 2011

iAnimate promo

iAnimate have released their promo video to show off the course and some student work. I'm very proud to have had one of my assignments included in the student showcase at the end of the video next to some absolutely amazing work. Check it out!

Sunday, 3 April 2011

Keep On Top

I came across a great piece of software the other day thanks to a fellow iAnimator. I had noticed in some videos that people were somehow managing to keep windows on top of Maya so that they could follow thumbnails/reference and I wanted to do the same with my current assignment.

I was recommended Keep On Top - it's free software that simply keeps any window on top. You can minimize it but when you bring it back up it'll stay there until you set everything back to normal on the software. I can imagine this would come in handy for a lot of things.

Here's a screenshot:

Hope it comes in handy for you.